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fix: Logging integration captures tags and messages #1150
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vaind
approved these changes
Jan 27, 2023
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changelog conflicts
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Resolves #1135
Debug.unityLogger.LogError("HUE", "Something exploded!");
would only captureHUE
, but now it looks like this:Previously: We put
Sentry:
as prefix to all logs coming from within the SDK. And then we checked all logs coming in through the LoggingIntegration for starting with that prefix.The
Format
changes from{0}
to{0}: {1}
if there is a tag present. Which means if the SDK makes use of the tag instead of adding a prefix we save on checking every message.And if we make use of the
unityLogger
in our logger we save on having to route everything through an interceptor for our tests.win-win!