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Sentry UnityLogger alligned to Unity Debug api #163

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May 12, 2021
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2 changes: 2 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,8 @@

## Unreleased

- Sentry UnityLogger aligned to Unity Debug API ([#163](https://github.com/getsentry/sentry-unity/pull/163))

### Fixes

- SDK version format correction (#120)
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2 changes: 1 addition & 1 deletion src/Sentry.Unity/SentryInitialization.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ public static void Init()
{
if (!File.Exists(SentryUnityOptions.GetConfigPath()))
{
Debug.LogWarning("Couldn't find the configuration file SentryOptions.json. Did you already configure Sentry?\nYou can do that through the editor: Tools -> Sentry");
new UnityLogger(SentryLevel.Warning).Log(SentryLevel.Warning, "Couldn't find the configuration file SentryOptions.json. Did you already configure Sentry?\nYou can do that through the editor: Tools -> Sentry");
return;
}

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61 changes: 49 additions & 12 deletions src/Sentry.Unity/UnityLogger.cs
Original file line number Diff line number Diff line change
@@ -1,24 +1,61 @@
using Sentry;
using Sentry.Extensibility;
using Sentry.Extensibility;
using System;
using UnityEngine;
using static System.String;

internal class UnityLogger : IDiagnosticLogger
namespace Sentry.Unity
{
private readonly SentryLevel _minimalLevel;
public bool IsEnabled(SentryLevel level) => level >= _minimalLevel;
public UnityLogger(SentryLevel minimalLevel) => _minimalLevel = minimalLevel;
internal interface IUnityLoggerInterceptor
{
void Intercept(string logMessage);
}

public void Log(SentryLevel logLevel, string? message, Exception? exception = null, params object?[] args)
internal class UnityLogger : IDiagnosticLogger
{
if (IsEnabled(logLevel))
private readonly SentryLevel _minimalLevel;
private readonly IUnityLoggerInterceptor? _interceptor;

public bool IsEnabled(SentryLevel level) => level >= _minimalLevel;

public UnityLogger(SentryLevel minimalLevel, IUnityLoggerInterceptor? interceptor = null)
{
Debug.Log($@"Sentry: {logLevel}
_minimalLevel = minimalLevel;
_interceptor = interceptor;
}

public void Log(SentryLevel logLevel, string? message, Exception? exception = null, params object?[] args)
{
if (!IsEnabled(logLevel))
{
return;
}

switch (logLevel)
{
case SentryLevel.Debug or SentryLevel.Info:
Debug.Log(GetLog());
break;
case SentryLevel.Warning:
Debug.LogWarning(GetLog());
break;
case SentryLevel.Error or SentryLevel.Fatal:
Debug.LogError(GetLog());
break;
default:
Debug.Log(GetLog());
break;
}

string GetLog()
{
var log = $@"Sentry: {logLevel}
{Format(message, args)}
{exception}");
{exception}";
_interceptor?.Intercept(log);
return log;
}
}
}

public override string ToString() => nameof(UnityLogger);
public override string ToString() => nameof(UnityLogger);
}
}
54 changes: 54 additions & 0 deletions test/Sentry.Unity.Tests/UnityLoggerTests.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,54 @@
using NUnit.Framework;
using UnityEngine.TestTools;

namespace Sentry.Unity.Tests
{
public sealed class UnityLoggerTests
{
[Test]
public void Log_DebugLevels_Correspond([Values] SentryLevel sentryLevel)
{
LogAssert.ignoreFailingMessages = true;

var interceptor = new TestUnityLoggerInterceptor();
var logger = new UnityLogger(sentryLevel, interceptor);

const string expectedLog = "Some log";
logger.Log(sentryLevel, expectedLog);

Assert.True(logger.IsEnabled(sentryLevel));
Assert.True(interceptor.LogMessage.Contains("Sentry"));
Assert.True(interceptor.LogMessage.Contains(expectedLog));
Assert.True(interceptor.LogMessage.Contains(sentryLevel.ToString()));
}

[TestCaseSource(nameof(SentryLevels))]
public void Log_LowerLevelThanInitializationLevel_DisablesLogger(SentryLevel initializationLevel, SentryLevel lowerLevel)
{
var interceptor = new TestUnityLoggerInterceptor();
var logger = new UnityLogger(initializationLevel, interceptor);

const string expectedLog = "Some log";

logger.Log(lowerLevel, expectedLog);

Assert.False(logger.IsEnabled(lowerLevel));
Assert.False(interceptor.LogMessage.Contains(expectedLog));
}

private static object[] SentryLevels =
{
new object[] { SentryLevel.Info, SentryLevel.Debug },
new object[] { SentryLevel.Warning, SentryLevel.Info },
new object[] { SentryLevel.Error, SentryLevel.Warning },
new object[] { SentryLevel.Fatal, SentryLevel.Error }
};

private sealed class TestUnityLoggerInterceptor : IUnityLoggerInterceptor
{
public string LogMessage { get; private set; } = string.Empty;

public void Intercept(string logMessage) => LogMessage = logMessage;
}
}
}