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749: Tweak the logging a bit to make debug level usable r=non-controversial a=kvark
**Connections**
Nothing
**Description**
We should have somewhat stricter guidelines on what is ok in Debug level and what not. Previously, we printed all the tracking state on each command buffer and each submit. Since these happen every frame, and the amount of stuff used by a command buffer is not really limited, this resulted in a ton of spam, hiding legitimate Debug messages.
This PR leaves the tracker state outputs for things that are one-time, such as bind groups and render bundles, but moves out the per-frame tracking to the Trace level.
**Testing**
Running wgpu-rs examples.
Co-authored-by: Dzmitry Malyshau <[email protected]>
See rust-lang/rust#25679 for more info. The
impl
block needs to be rewritten.The text was updated successfully, but these errors were encountered: