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Description
- Skinned Meshes
- Understand replaceable textures tables -- See description for skinfamilies and tables in the MDL Wiki
- Understand bone tables
- Understand external models
- Add an eyeball shader for eyes (parameters are defined in the material)
For Animations
- Need model that comes with animations -- most seem to just be rigged
- Understand animation blocks
- Understand animation controllers
- Understand animation sequences
Low Priority
- Object attachment points
mstudioattachment_t
- Understand flex descriptions, more -- they're basically morph targets
- Understand IK Chains
- Understand mouths
- Understand pose param descriptions
- Understand surface prop
- Understand ik lock
- Physics mass
- Understand LOD updates
- Hitboxes
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