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improvements: make this library importable instead of forcing it to be the top level. #3

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@james-lawrence

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@james-lawrence

still playing with the code, but think this should work closer to how go-gl/glfw works where you can just import and go.

  • figure out a way of statically linking the flutter engine.
  • remove main function and expose a top level package function that perform the same work.

been working on getting these changes to work running into issues with the shared library, which i haven't had a chance to track down. basically go is having trouble loading the library but isn't being clear on where its looking.

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