Closed
Description
still playing with the code, but think this should work closer to how go-gl/glfw works where you can just import and go.
- figure out a way of statically linking the flutter engine.
- remove main function and expose a top level package function that perform the same work.
been working on getting these changes to work running into issues with the shared library, which i haven't had a chance to track down. basically go is having trouble loading the library but isn't being clear on where its looking.