EditorScript _edit() method can receive null objects but the signature in gdext is Gd<Object> instead of Option<Gd<Object>> #880
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The method _edit(object:Object) in EditorScript can accept null values, but the API in gdext accepts Gd<Object> which cannot be null
This is my usage right now, but it gives me errors in any case on the godot side:
Error:
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