Provide a default for Rid
#623
Closed
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A default value for
Rid
makes it possible to use it as a member ofGodotClass
-derived struct, which can be useful for custom Resources.The default value of
Invalid
is both logical--it shouldn't point to any resource a user doesn't specify--and it's what's done in-engine (godot@46dc27/core/templates/rid.h:40 -uint64_t _id = 0;
).