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Texture component swizzle 🥤 #4421

@beaufortfrancois

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@beaufortfrancois

This issue tracks CTS tests for Texture component swizzle proposal:

  • Works with all textures and is validated out.
  • Swizzle for storage textures.
  • Depth textures used as texture_depth
  • Depth textures used as texture_2d
  • Stencil textures used as texture_2d
  • Multisampled color textures.
  • Multisampled depth textures.
  • Also the various ways to use the view: Load/Fetch, Sampling, Gather, maybe the compare versions etc.

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