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Find a common way to build typed grid elements and system participants? #830

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@sebastian-peter

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@sebastian-peter

Once #773 is merged:

SystemParticipantSource.buildTypedSystemParticipantEntityData is used to build various typed system participants, while findAndAddType and addTypeToEntityData in EntitySource are used by RawGridSource.buildTypedConnectorEntityData to build typed grid assets.

They look somewhat similar and do a somewhat similar thing, so maybe one could abstract the functionality in a way that works for both use cases.

Originally mentioned by @sebastian-peter in #773 (comment)

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