Skip to content

No remote audio when setManualRenderingMode(true) #742

@ynnekj

Description

@ynnekj

I have my own audio capture hardware that collects audio data externally, so I don't want to use the system microphone for recording.

However, I couldn't find a way to inject my custom audio data into the LiveKit SDK.

What I would like to know is:
If I set enableMicrophone to false, how can I feed my own audio data into the SDK in order to replace the functionality of a LocalAudioTrack?

Is there an officially supported way to create a custom audio track using external audio sources?

Metadata

Metadata

Assignees

Labels

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions