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[DirectX] Implement Shader Flag Analysis to collect properties of DML shaders #113505

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Closed
5 tasks done
Tracked by #57 ...
bharadwajy opened this issue Oct 23, 2024 · 1 comment
Closed
5 tasks done
Tracked by #57 ...
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backend:DirectX metabug Issue to collect references to a group of similar or related issues.

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@bharadwajy
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bharadwajy commented Oct 23, 2024

DML Shaders in test suite of DirectML repo that are compiled using dxc (with designated command-line options in the test configuration) generate one or more of the following shader flags.

AC:
Add tests to verify collection of each of the flags.

@bharadwajy bharadwajy added metabug Issue to collect references to a group of similar or related issues. and removed metabug Issue to collect references to a group of similar or related issues. labels Nov 14, 2024
@damyanp damyanp moved this to Planning in HLSL Support Feb 11, 2025
@damyanp damyanp moved this from Planning to Active in HLSL Support Feb 19, 2025
@Icohedron
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@bogner mentioned that #120152 is not urgent and things seem to be working okay as they are now, so I will be moving this issue out to llvm/wg-hlsl#57

@github-project-automation github-project-automation bot moved this from Active to Closed in HLSL Support Apr 23, 2025
@EugeneZelenko EugeneZelenko added the metabug Issue to collect references to a group of similar or related issues. label Apr 23, 2025
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Labels
backend:DirectX metabug Issue to collect references to a group of similar or related issues.
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