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9 changes: 9 additions & 0 deletions mlir/lib/Dialect/XeGPU/Transforms/XeGPUSubgroupDistribute.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1463,6 +1463,15 @@ void XeGPUSubgroupDistributePass::runOnOperation() {
signalPassFailure();
return;
}
// At this point, we have moved the entire function body inside the warpOp.
// Now move any scalar uniform code outside of the warpOp (like GPU index
// ops, scalar constants, etc.). This will simplify the later lowering and
// avoid custom patterns for these ops.
getOperation()->walk([&](Operation *op) {
if (auto warpOp = dyn_cast<gpu::WarpExecuteOnLane0Op>(op)) {
vector::moveScalarUniformCode(warpOp);
}
});
}
// Finally, do the SIMD to SIMT distribution.
RewritePatternSet patterns(&getContext());
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49 changes: 48 additions & 1 deletion mlir/test/Dialect/XeGPU/subgroup-distribution.mlir
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
// RUN: mlir-opt -xegpu-subgroup-distribute -split-input-file %s | FileCheck %s
// RUN: mlir-opt -xegpu-subgroup-distribute -cse -split-input-file %s | FileCheck %s

// CHECK-LABEL: gpu.func @store_nd_1d
// CHECK: (%[[ARG0:[0-9a-zA-Z]+]]: memref<16xf32>) {
Expand Down Expand Up @@ -160,3 +160,50 @@ gpu.func @create_nd_tdesc_non_memref(%arg0: ui64, %arg1: ui64,
gpu.return
}
}

// -----
// CHECK-LABEL: gpu.func @gemm_loop
// CHECK: (%[[ARG0:[0-9a-zA-Z]+]]: memref<1024x1024xbf16>, %[[ARG1:[0-9a-zA-Z]+]]: memref<1024x1024xbf16>, %[[ARG2:[0-9a-zA-Z]+]]: memref<1024x1024xf32>) {
// CHECK: %[[BLOCK_ID_X:.*]] = gpu.block_id x
// CHECK: %[[BLOCK_ID_Y:.*]] = gpu.block_id y
// CHECK: %[[Y_COORD:.*]] = arith.muli %[[BLOCK_ID_Y]], %c16 : index
// CHECK: %[[X_COORD:.*]] = arith.muli %[[BLOCK_ID_X]], %c8 : index
// CHECK: %[[T2:.*]] = xegpu.create_nd_tdesc %[[ARG2]][%[[X_COORD]], %[[Y_COORD]]] : memref<1024x1024xf32> -> !xegpu.tensor_desc<8x16xf32>
// CHECK: %[[T3:.*]] = xegpu.load_nd %[[T2]] : !xegpu.tensor_desc<8x16xf32> -> vector<8xf32>
// CHECK: %[[T4:.*]] = vector.shape_cast %[[T3]] : vector<8xf32> to vector<8x1xf32>
// CHECK: %[[T5:.*]] = scf.for %[[K:.*]] = %{{.*}} to %{{.*}} step %{{.*}} iter_args(%[[ARG4:.*]] = %[[T4]]) -> (vector<8x1xf32>) {
// CHECK: %[[T10:.*]] = xegpu.create_nd_tdesc %[[ARG1]][%[[K]], %[[Y_COORD]]] : memref<1024x1024xbf16> -> !xegpu.tensor_desc<16x16xbf16>
// CHECK: %[[T11:.*]] = xegpu.load_nd %[[T10]] <{packed}> : !xegpu.tensor_desc<16x16xbf16> -> vector<16xbf16>
// CHECK: %[[T12:.*]] = xegpu.create_nd_tdesc %[[ARG0]][%[[X_COORD]], %[[K]]] : memref<1024x1024xbf16> -> !xegpu.tensor_desc<8x16xbf16>
// CHECK: %[[T13:.*]] = xegpu.load_nd %[[T12]] : !xegpu.tensor_desc<8x16xbf16> -> vector<8xbf16>
// CHECK: %[[T14:.*]] = vector.shape_cast %[[ARG4]] : vector<8x1xf32> to vector<8xf32>
// CHECK: %[[T15:.*]] = xegpu.dpas %[[T13]], %[[T11]], %[[T14]] : vector<8xbf16>, vector<16xbf16>, vector<8xf32> -> vector<8xf32>
// CHECK: %[[T16:.*]] = vector.shape_cast %[[T15]] : vector<8xf32> to vector<8x1xf32>
// CHECK: scf.yield %[[T16]] : vector<8x1xf32>
// CHECK: }
// CHECK: %[[T9:.*]] = vector.shape_cast %[[T5]] : vector<8x1xf32> to vector<8xf32>
// CHECK: xegpu.store_nd %[[T9]], %[[T2]] : vector<8xf32>, !xegpu.tensor_desc<8x16xf32>
gpu.module @test {
gpu.func @gemm_loop(%arg0: memref<1024x1024xbf16>, %arg1: memref<1024x1024xbf16>, %arg2: memref<1024x1024xf32>){
%c0 = arith.constant 0 : index
%c16 = arith.constant 16 : index
%c8 = arith.constant 8 : index
%c1024 = arith.constant 1024 : index
%0 = gpu.block_id x
%1 = gpu.block_id y
%2 = arith.muli %0, %c8 : index
%3 = arith.muli %1, %c16 : index
%4 = xegpu.create_nd_tdesc %arg2[%2, %3] : memref<1024x1024xf32> -> !xegpu.tensor_desc<8x16xf32>
%5 = xegpu.load_nd %4 : !xegpu.tensor_desc<8x16xf32> -> vector<8x16xf32>
%6 = scf.for %arg3 = %c0 to %c1024 step %c16 iter_args(%arg4 = %5) -> (vector<8x16xf32>) {
%7 = xegpu.create_nd_tdesc %arg0[%2, %arg3] : memref<1024x1024xbf16> -> !xegpu.tensor_desc<8x16xbf16>
%8 = xegpu.create_nd_tdesc %arg1[%arg3, %3] : memref<1024x1024xbf16> -> !xegpu.tensor_desc<16x16xbf16>
%9 = xegpu.load_nd %7 : !xegpu.tensor_desc<8x16xbf16> -> vector<8x16xbf16>
%10 = xegpu.load_nd %8 : !xegpu.tensor_desc<16x16xbf16> -> vector<16x16xbf16>
%11 = xegpu.dpas %9, %10, %arg4 : vector<8x16xbf16>, vector<16x16xbf16>, vector<8x16xf32> -> vector<8x16xf32>
scf.yield %11 : vector<8x16xf32>
}
xegpu.store_nd %6, %4 : vector<8x16xf32>, !xegpu.tensor_desc<8x16xf32>
gpu.return
}
}
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