Skip to content

loth0/Shadow-Mapping-Example

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Shadow-Mapping-Example

Shadow Mapping using LWJGL and shaders

I've been looking for a working shadow mapping example in java with LWJGL and shaders for days without luck. Now, when I finally managed to make it using c++ tutorials I thought I could share the code. Here's an image of the result: shadow mapping

Used external libraries: LWJGL and slick-util (not sure if slick-util is necessary)

Disclamer: I'm an openGL beginner and the code probably isn't the best written but it works and could be used as a guideline.

Notice that the light is a point light and the shadows are made with orthogonal projection (used for directional light).

About

Shadow Mapping using LWJGL and shaders

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published