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An interactive educational tool built in Rust that provides a real-time visualization of computer hardware components and their interactions. This project aims to make computer architecture more accessible and understandable through visual representation.

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m8nt0/computer-visualization

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🖥️ Computer Architecture Visualization

A modern, Rust-based visualization system for computer architecture components and their interactions. This project provides an educational and interactive way to understand how computers work at a hardware level.

📌 Topics

rust computer-architecture visualization educational computer-science hardware cpu gpu memory-management system-design computer-engineering simulation rust-lang low-level performance

🌟 Features

  • CPU Visualization
    • Pipeline stages
    • ALU operations
    • Cache hierarchy
  • Memory System
    • DRAM controller
    • Cache hierarchy
    • Memory management
  • Storage Components
    • Disk operations
    • I/O handling
  • GPU Architecture
    • Compute units
    • Graphics pipeline
  • System Bus
    • Data transfer
    • Communication protocols

🚀 Getting Started

Prerequisites

  • Rust (latest stable version)
  • Cargo (Rust's package manager)

Installation

# Clone the repository
git clone https://github.com/m8nt0/computer-visualization.git

# Change into the project directory
cd computer-visualization

# Build the project
cargo build

# Run the project
cargo run

🏗️ Project Structure

computer/
├── src/              # Core implementation
└── visualization/    # Visualization components
    ├── hardware/
    │   ├── cpu/     # CPU components
    │   ├── gpu/     # GPU architecture
    │   ├── memory/  # Memory hierarchy
    │   ├── storage/ # Storage systems
    │   └── bus/     # System bus
    └── computer/    # High-level computer system

🛠️ Technology Stack

  • Language: Rust
  • Build Tool: Cargo
  • Architecture: Modular component-based design agnostic of external frameworks/libraries

🤝 Contributing

Contributions are welcome! Please feel free to submit a Pull Request.

📝 License

This project is licensed under the MIT License - see the LICENSE file for details.

✨ Future Outlooks

Computer │ ├── Stationary Comp. │ ├── Desktop │ ├── Server │ └── Supercomputer │ ├── Mobile Comp. │ ├── Smartphone │ ├── Tablet | ├── Laptops │ ├── Smartwatch │ └── eReader (like Kindle) │ ├── Embedded / IoT Computers │ ├── Smart Appliances │ ├── Smart TVs │ ├── Smart Home Devices │ ├── Wearables │ ├── Smart Sensors │ ├── Cars (ECUs, ADAS, Infotainment) │ └── Planes (Avionics, FMS, Engine Controls) | ├── Specialized Computers │ ├── Gaming Consoles │ ├── Point-of-Sale Terminals │ ├── Medical Devices │ └── Industrial Controllers

computing

                        COMPUTER SYSTEM
                             │
            ┌────────────────┴────────────────┐
         HARDWARE                             SOFTWARE
     (The physical machine)             (The instructions, behavior)
            │                                     │
 ┌──────────┴──────────┐          ┌──────────────┴───────────────┐

PROCESSING SUPPORT SYSTEM SOFTWARE APPLICATION SOFTWARE (CPU, GPU, RAM) (Power, Cooling) (OS, Drivers) (Apps, Games, Browsers)

  • somebody makes the device hardware. boom
  • the people who made it boot it thourgh the porst like usb, an os.
  • then it goes to the storage.
  • the user buys the computing devices, turns it on.
  • the firmware checks hardware, and copies OS first from storage to ram, and to cpu.
  • the user has to sign in.
  • then it goes back to the storage to get the kernel.
  • then goes back to the storage after successful sign in, and get the apps from storage and come in.
  • then when does drivers come up?
  • when you make a change, it updates both the ram and storage.
  • does the os control network, screen looks, and keyboards?
  • How many stages and levels?

Computer ├── Hardware │ ├── Processing │ │ ├── CPU │ │ │ ├── Control Unit (CU) │ │ │ └── Arithmetic Logic Unit (ALU) │ │ └── GPU │ │ ├── Rendering Engine │ │ └── Video Memory (VRAM) │ └── Peripherals │ ├── Memory │ │ ├── Volatile │ │ │ ├── DRAM │ │ │ └── SRAM │ │ └── Non-Volatile │ │ ├── SSD │ │ └── HDD │ └── I/O Devices │ ├── Input │ │ ├── Manual (Keyboard, Mouse) │ │ └── Sensor-Based (Camera, Mic) │ └── Output │ ├── Visual (Monitor) │ └── Audio (Speakers) └── Software ├── System Software │ ├── Kernel │ │ ├── Monolithic Kernel │ │ └── Microkernel │ └── Drivers │ ├── Device Drivers │ └── Virtual Drivers └── Application Software ├── User Applications │ ├── GUI-Based Apps │ └── CLI-Based Apps └── Services ├── Background Services (daemons) └── Scheduled Tasks (cron jobs, schedulers)

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An interactive educational tool built in Rust that provides a real-time visualization of computer hardware components and their interactions. This project aims to make computer architecture more accessible and understandable through visual representation.

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