### Describe the bug When loading a saved game, the values of VScript class members will be swapped around. ### Steps to reproduce 1. Create a script that defines a custom class with several members 2. Have the script create an instance of the class 3. Save the game and load the save ### Expected behavior Class instances should retain the values their members had when the game was saved --- ### Additional context Example of class member values before loading save:  Example of class member values after loading save: 