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Support dark mode brighening based on elevation #18309

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@cmeeren

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@cmeeren
  • I have searched the issues of this repository and believe that this is not a duplicate.

Summary 💡

According to the MD spec, for dark mode, surfaces with higher elevation should use lighter grays.

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MD spec

Relevant screenshot of spec:

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    design: materialThis is about Material Design, please involve a visual or UX designer in the process

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