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6 changes: 5 additions & 1 deletion common.gypi
Original file line number Diff line number Diff line change
Expand Up @@ -280,7 +280,11 @@
'-std:c++17'
],
'BufferSecurityCheck': 'true',
'DebugInformationFormat': 1, # /Z7 embed info in .obj files
'target_conditions': [
['_toolset=="target"', {
'DebugInformationFormat': 1 # /Z7 embed info in .obj files
}],
],
'ExceptionHandling': 0, # /EHsc
'MultiProcessorCompilation': 'true',
'StringPooling': 'true', # pool string literals
Expand Down
12 changes: 7 additions & 5 deletions tools/v8_gypfiles/v8.gyp
Original file line number Diff line number Diff line change
Expand Up @@ -327,7 +327,7 @@
'<(V8_ROOT)/src/builtins/builtins-intl-gen.cc',
],
}],
['OS=="win"', {
['OS=="win" and _toolset=="target"', {
'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
'sources': [
Expand Down Expand Up @@ -675,7 +675,7 @@
],
'sources': ['<@(v8_compiler_sources)'],
'conditions': [
['OS=="win"', {
['OS=="win" and _toolset=="target"', {
'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
'sources': [
Expand All @@ -700,7 +700,7 @@
],
'sources': ['<@(v8_compiler_sources)'],
'conditions': [
['OS=="win"', {
['OS=="win" and _toolset=="target"', {
'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
'sources': [
Expand Down Expand Up @@ -890,13 +890,15 @@
'<!@pymod_do_main(GN-scraper "<(V8_ROOT)/BUILD.gn" "\\"v8_base_without_compiler.*?v8_current_cpu == \\"loong64\\".*?sources \\+= ")',
],
}],
['OS=="win"', {
['OS=="win" and _toolset=="target"', {
'msvs_precompiled_header': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.h',
'msvs_precompiled_source': '<(V8_ROOT)/../../tools/msvs/pch/v8_pch.cc',
'sources': [
'<(_msvs_precompiled_header)',
'<(_msvs_precompiled_source)',
],
]
}],
['OS=="win"', {
# This will prevent V8's .cc files conflicting with the inspector's
# .cpp files in the same shard.
'msvs_settings': {
Expand Down