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Added missing Camera::setDrawBuffer(..) and setReadBuffer() calls.

These calls address the ambiguity that happens when GL defaults are left in place, something that can cause problems when handling RTT setups.

@mathieu mathieu merged commit 4db986f into master Mar 14, 2018
@openscenegraph openscenegraph deleted the Fix_Camera_setDrawReadBuffer branch March 14, 2018 15:56
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3 participants