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    • Website for SEED's SIGGRAPH 2025 paper "Tiny is not small enough: High-quality, low-resource facial animation models through hybrid knowledge distillation"
      JavaScript
      0000Updated Aug 4, 2025Aug 4, 2025
    • EASTL

      Public
      EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
      C++
      9918.9k7628Updated Aug 3, 2025Aug 3, 2025
    • helmci

      Public
      helmci is a program that takes a set of helm release values and automatically deploys them to a Kubernetes cluster
      Rust
      144001Updated Aug 1, 2025Aug 1, 2025
    • EABase

      Public
      EABase is a small set of header files that define platform-independent data types and platform feature macros.
      C++
      11819934Updated Jul 31, 2025Jul 31, 2025
    • gigi

      Public
      A framework for rapid prototyping and development of real-time rendering techniques.
      Python
      7193430Updated Jul 28, 2025Jul 28, 2025
    • Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.
      Python
      1777051Updated Jul 15, 2025Jul 15, 2025
    • Gigi-Techniques gathers the list of techniques viewable in the Gigi Browser
      C++
      62400Updated Jul 14, 2025Jul 14, 2025
    • C++ ML Intro
      C++
      1213100Updated Jun 23, 2025Jun 23, 2025
    • Importance-sampled FAST Noise
      C++
      13900Updated Jun 18, 2025Jun 18, 2025
    • fonttik

      Public
      Fonttik is a text size & contrast checking solution created by PQI Tech to check accessibility criteria regarding text readability
      C++
      85920Updated Jun 9, 2025Jun 9, 2025
    • CnC_Modding_Support

      Public archive
      Command and Conquer: Modding Support
      HLSL
      36169800Updated Jun 5, 2025Jun 5, 2025
    • Fast mesh to 3D gaussian splat conversion
      C++
      2030161Updated Apr 15, 2025Apr 15, 2025
    • Texture Sets is a plugin developed by SEED for Unreal Engine 5, and provides an opt-in framework for building advanced, streamlined texture pipelines.
      C++
      1710900Updated Mar 28, 2025Mar 28, 2025
    • Texture Sets Examples supporting TextureSets, a plugin developed by SEED for Unreal Engine 5, a framework for building advanced, streamlined texture pipelines.
      C++
      0400Updated Mar 24, 2025Mar 24, 2025
    • CnC_Renegade

      Public archive
      Command and Conquer: Renegade
      C++
      5881.5k00Updated Mar 3, 2025Mar 3, 2025
    • Command and Conquer: Generals - Zero Hour
      C++
      1.4k4.3k00Updated Feb 27, 2025Feb 27, 2025
    • CnC_Red_Alert

      Public archive
      Command and Conquer: Red Alert
      C++
      1.3k6.4k00Updated Feb 27, 2025Feb 27, 2025
    • CnC_Tiberian_Dawn

      Public archive
      Command and Conquer Tiberian Dawn
      C++
      5941.7k00Updated Feb 27, 2025Feb 27, 2025
    • EACopy

      Public
      Robocopy alternative with a bunch of different features
      C++
      6833410Updated Feb 25, 2025Feb 25, 2025
    • Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asia 2022.
      Python
      149200Updated Feb 12, 2025Feb 12, 2025
    • dem-bones

      Public
      An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
      C++
      165920101Updated Jan 17, 2025Jan 17, 2025
    • Command & Conquer: Remastered Collection
      C++
      5.4k21k00Updated Jan 16, 2025Jan 16, 2025
    • IRIS

      Public
      EA’s photosensitivity analysis tool
      C++
      1319111Updated Jan 14, 2025Jan 14, 2025
    • fastnoise

      Public
      Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
      C++
      1918100Updated Jan 6, 2025Jan 6, 2025
    • EA’s photosensitivity analysis plugin for Unreal Engine 5
      C++
      87700Updated Nov 22, 2024Nov 22, 2024
    • pbmpm

      Public
      A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
      JavaScript
      1120421Updated Oct 17, 2024Oct 17, 2024
    • EAThread

      Public
      EAThread implements a unified cross-platform interface for multithreaded programming.
      C++
      10232825Updated Sep 9, 2024Sep 9, 2024
    • EAStdC

      Public
      EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
      C++
      10351776Updated Sep 9, 2024Sep 9, 2024
    • EAMain

      Public
      EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
      C++
      426013Updated Sep 9, 2024Sep 9, 2024
    • EAAssert

      Public
      EAAssert is a simple and lightweight assert technology.
      C++
      445703Updated Sep 9, 2024Sep 9, 2024