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@bleathem bleathem commented Nov 8, 2016

When developing a patternlab-node plugin, I found it useful to have access to the loaded pattern engines as a property of the patternlab object. This PR introduces an engines property to the patternlab object.

@bleathem bleathem force-pushed the expose-pattern-engines branch from 128a502 to 039528a Compare November 8, 2016 02:03
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@geoffp pattern engines are your baby - see anything wrong with this? I am cool

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bleathem commented Nov 8, 2016

Here's an example of how I consume the patternlab.engine property in my patternlab-node plugin:
https://github.com/bleathem/patternlab-plugin-handlebars-helper-listitems/blob/master/index.js#L13

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@geoffp poke

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geoffp commented Nov 14, 2016

I have received the poke! I'll check into this.

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geoffp commented Nov 14, 2016

Yeah, I'm cool with it. I had designed the pattern_engines module to be addressable as an array of engines when you require it, just the way I think you want, but being that it's part of patternlab-node, I can see how that would be super awkward from inside a plugin. No harm in hanging another reference on the main PL object.

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This will be released with next version - thanks!

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4 participants