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Description
There is a small type in the green() reference.
If we want to stay coherent with red() and blue() references, It is written:
float r1 = green(c); // Simpler, but slower to calculate
float r2 = c >> 8 & 0xFF; // Very fast to calculate
instead of:
float g1 = green(c); // Simpler, but slower to calculate
float g2 = c >> 8 & 0xFF; // Very fast to calculate
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