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25 changes: 25 additions & 0 deletions content/news/023/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -182,6 +182,31 @@ outline shader in the Bevy render pipeline.

## Engine Updates

### thRustEngine - with simple shooter game demo

![thRustEngine screenshot](thrustengine_screenshot.jpg)

This is a simple descent/quake style shooter written to demo
[thRustEngine]. The current repo is a placeholder.

It loads wavefront.OBJ, and Quake1/Quake3 BSP worlds, converted to
an internal format for collision and rendering. It uses clustered
forward+ dynamic lighting and normal maps, and loads textures
asynchronously.

The future direction depends on community feedback (a public shared
crate is planned). The current intention is to find a few close
collaborators.

Demo videos: [free quake map demo], [custom map demo].

_Discussions:
[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/obj38y/rust_shooter_another_little_update)_

[thrustEngine]: https://github.com/experiment9123/thrustengine
[free quake map demo]: https://vimeo.com/569777592
[custom map demo]: https://vimeo.com/572436649

## Learning Material Updates

### [A Trig-less Line of Sight Algorithm for 2D Games][lineofsight]
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Binary file added content/news/023/thrustengine_screenshot.jpg
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