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Run daemon without registry index watcher in local docker #872
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5bbd662
Pull queue builder out of daemon
Nemo157 88637e0
Add flag to disable watching registry for new crates in daemon
Nemo157 5719933
Change dockerfile to run daemon without registry watcher by default
Nemo157 3fdd58d
Refactor github updater to handle rate limits better
Nemo157 0b906f7
Remove refactor comment
Nemo157 678906b
Extract starting registry watcher to separate function
Nemo157 71bc5f0
Make registry-watcher flag a enable/disable toggle
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Original file line number | Diff line number | Diff line change |
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use crate::{db::Pool, docbuilder::RustwideBuilder, utils::pubsubhubbub, BuildQueue, DocBuilder}; | ||
use failure::Error; | ||
use log::{debug, error, info, warn}; | ||
use std::panic::{catch_unwind, AssertUnwindSafe}; | ||
use std::sync::Arc; | ||
use std::thread; | ||
use std::time::Duration; | ||
|
||
// TODO: change to `fn() -> Result<!, Error>` when never _finally_ stabilizes | ||
// REFACTOR: Break this into smaller functions | ||
pub fn queue_builder( | ||
mut doc_builder: DocBuilder, | ||
db: Pool, | ||
build_queue: Arc<BuildQueue>, | ||
) -> Result<(), Error> { | ||
/// Represents the current state of the builder thread. | ||
enum BuilderState { | ||
/// The builder thread has just started, and hasn't built any crates yet. | ||
Fresh, | ||
/// The builder has just seen an empty build queue. | ||
EmptyQueue, | ||
/// The builder has just seen the lock file. | ||
Locked, | ||
/// The builder has just finished building a crate. The enclosed count is the number of | ||
/// crates built since the caches have been refreshed. | ||
QueueInProgress(usize), | ||
} | ||
|
||
let mut builder = RustwideBuilder::init(db)?; | ||
|
||
let mut status = BuilderState::Fresh; | ||
|
||
loop { | ||
if !status.is_in_progress() { | ||
thread::sleep(Duration::from_secs(60)); | ||
} | ||
|
||
// check lock file | ||
if doc_builder.is_locked() { | ||
warn!("Lock file exits, skipping building new crates"); | ||
status = BuilderState::Locked; | ||
continue; | ||
} | ||
|
||
if status.count() >= 10 { | ||
// periodically, we need to flush our caches and ping the hubs | ||
debug!("10 builds in a row; flushing caches"); | ||
status = BuilderState::QueueInProgress(0); | ||
|
||
match pubsubhubbub::ping_hubs() { | ||
Err(e) => error!("Failed to ping hub: {}", e), | ||
Ok(n) => debug!("Succesfully pinged {} hubs", n), | ||
} | ||
|
||
if let Err(e) = doc_builder.load_cache() { | ||
error!("Failed to load cache: {}", e); | ||
} | ||
|
||
if let Err(e) = doc_builder.save_cache() { | ||
error!("Failed to save cache: {}", e); | ||
} | ||
} | ||
|
||
// Only build crates if there are any to build | ||
debug!("Checking build queue"); | ||
match build_queue.pending_count() { | ||
Err(e) => { | ||
error!("Failed to read the number of crates in the queue: {}", e); | ||
continue; | ||
} | ||
|
||
Ok(0) => { | ||
if status.count() > 0 { | ||
// ping the hubs before continuing | ||
match pubsubhubbub::ping_hubs() { | ||
Err(e) => error!("Failed to ping hub: {}", e), | ||
Ok(n) => debug!("Succesfully pinged {} hubs", n), | ||
} | ||
|
||
if let Err(e) = doc_builder.save_cache() { | ||
error!("Failed to save cache: {}", e); | ||
} | ||
} | ||
debug!("Queue is empty, going back to sleep"); | ||
status = BuilderState::EmptyQueue; | ||
continue; | ||
} | ||
|
||
Ok(queue_count) => { | ||
info!( | ||
"Starting build with {} crates in queue (currently on a {} crate streak)", | ||
queue_count, | ||
status.count() | ||
); | ||
} | ||
} | ||
|
||
// if we're starting a new batch, reload our caches and sources | ||
if !status.is_in_progress() { | ||
if let Err(e) = doc_builder.load_cache() { | ||
error!("Failed to load cache: {}", e); | ||
continue; | ||
} | ||
} | ||
|
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// Run build_packages_queue under `catch_unwind` to catch panics | ||
// This only panicked twice in the last 6 months but its just a better | ||
// idea to do this. | ||
let res = catch_unwind(AssertUnwindSafe(|| { | ||
match doc_builder.build_next_queue_package(&mut builder) { | ||
Err(e) => error!("Failed to build crate from queue: {}", e), | ||
Ok(crate_built) => { | ||
if crate_built { | ||
status.increment(); | ||
} | ||
} | ||
} | ||
})); | ||
|
||
if let Err(e) = res { | ||
error!("GRAVE ERROR Building new crates panicked: {:?}", e); | ||
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|
||
} | ||
} | ||
|
||
impl BuilderState { | ||
fn count(&self) -> usize { | ||
match *self { | ||
BuilderState::QueueInProgress(n) => n, | ||
_ => 0, | ||
} | ||
} | ||
|
||
fn is_in_progress(&self) -> bool { | ||
match *self { | ||
BuilderState::QueueInProgress(_) => true, | ||
_ => false, | ||
} | ||
} | ||
|
||
fn increment(&mut self) { | ||
*self = BuilderState::QueueInProgress(self.count() + 1); | ||
} | ||
} | ||
} |
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