Closed
Description
On x86 our shape code does not agree with llvm, clang, or gcc about the alignment of structs containing 64-bit integer fields.
In C this struct is 4-byte aligned on 32-bit x86:
struct s {
uint64_t t;
};
When we produce the equivalent struct in Rust, LLVM produces code that uses C's 4-byte alignment, but the shape code thinks it has 8-byte alignment and things go bad. Let's take a look!
// This is the type with the questionable alignment
type inner = {
c64: u64
};
// This is the type that contains the type with the questionable alignment, for testing
type outer = {
c8: u8,
t: inner
};
#[cfg(target_arch = "x86")]
fn main() {
let x = {c8: 22u8, t: {c64: 44u64}};
// Send it through the shape code
let y = #fmt["%?", x];
#debug("align inner = %?", sys::align_of::<inner>()); // 8
#debug("size outer = %?", sys::size_of::<outer>()); // 12
#debug("y = %s", y); // (22, (0))
// per clang/gcc the alignment of `inner` is 4 on x86.
// we say it's 8
assert sys::align_of::<inner>() == 4u; // fails
// per clang/gcc the size of `outer` should be 12
// because `inner`s alignment was 4.
// LLVM packs the struct the way clang likes, despite
// our intents regarding the alignment of `inner` and
// we end up with the same size `outer` as clang
assert sys::size_of::<outer>() == 12u; // passes
// But now our shape code doesn't find the inner struct
// We print (22, (0))
assert y == "(22, (44))"; // fails
}
This affects enums too.
I think we should just do what LLVM wants us to do and accept the 4-byte alignment.
Interesting tidbit I guess: while clang and gcc agree on the alignment of the struct containing a uint64_t
(it's 4), they don't agree on the alignment of uint64_t
itself - clang says 4, gcc says 8