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I think probably no. I am implementing the indestructible spawn mode, and if unkillable is unsafe, all the indestructible spawn functions should also be unsafe. But the worst thing that can happen these days with unkillable is unexpected process hangs, and deadlocks definitely aren't unsafe.
The text was updated successfully, but these errors were encountered:
…positive-else, r=giraffate
Fix false positive of `implicit_saturating_sub` with `else` clause
Fixesrust-lang#7831
changelog: Fix false positive of [`implicit_saturating_sub`] with `else` clause
I think probably no. I am implementing the indestructible spawn mode, and if unkillable is unsafe, all the indestructible spawn functions should also be unsafe. But the worst thing that can happen these days with unkillable is unexpected process hangs, and deadlocks definitely aren't unsafe.
The text was updated successfully, but these errors were encountered: