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Use updated local declaration syntax for xfail'd test #9982
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@danluu: Mozilla doesn't require copyright assignment for contributors, but you do need the ability to license the code under the dual license Rust uses. |
Yes, that's fine. AFAIK, there aren't any limitations on the license, once you get approval to submit a patch (which I did). Thanks for the info! |
This patch is trivial, but it comes with a question. Does Mozilla need to own the copyright on code submitted to Rust? The reason I ask is that, since the last time I submitted anything to a Mozilla project, I started working at Google, and they (by default) own the copyright on code that I write (even in my spare time). There's a process to assign copyright to another entity, and it should be a formality for something like this, but I'd still have to go through it if that's a requirement for Rust. Anyway, I'm submitting this incredibly trivial thing because, if I have to go through that process for the first time, I'd like it to be for something that's trivial, so I can see how much of a hassle it is (if any) without having invested much time up front. I didn't see anything about copyright in the Mozilla contributor's agreement, but I could have easily missed something somewhere else.
@danluu: Ah, this ran into one of the obscure Windows test suite errors. It will work if you mark the |
@danluu Thanks! 🌷 |
This patch is trivial, but it comes with a question. Does Mozilla need to own the copyright on code submitted to Rust? The reason I ask is that, since the last time I submitted anything to a Mozilla project, I started working at Google, and they (by default) own the copyright on code that I write (even in my spare time). There's a process to assign copyright to another entity, and it should be a formality for something like this, but I'd still have to go through it if that's a requirement for Rust. Anyway, I'm submitting this incredibly trivial thing because, if I have to go through that process for the first time, I'd like it to be for something that's trivial, so I can see how much of a hassle it is (if any) without having invested much time up front. I didn't see anything about copyright in the Mozilla contributor's agreement, but I could have easily missed something somewhere else.
Don't lint `from_over_into` for opaque types fixes rust-lang#9935 This is stalled until the next sync. The impl in question can't be written on the pinned nightly. changelog: Don't lint `from_over_into` for opaque types
This patch is trivial, but it comes with a question. Does Mozilla need to own the copyright on code submitted to Rust?
The reason I ask is that, since the last time I submitted anything to a Mozilla project, I started working at Google, and they (by default) own the copyright on code that I write (even in my spare time). There's a process to assign copyright to another entity, and it should be a formality for something like this, but I'd still have to go through it if that's a requirement for Rust.
Anyway, I'm submitting this incredibly trivial thing because, if I have to go through that process for the first time, I'd like it to be for something that's trivial, so I can see how much of a hassle it is (if any) without having invested much time up front.
I didn't see anything about copyright in the Mozilla contributor's agreement, but I could have easily missed something somewhere else.