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Allow to tweak opacity for each mesh individually #8020

@philippotto

Description

@philippotto

Detailed Description

In addition to simply toggling the mesh visibility, it can be useful to also explicitly set the opacity of a mesh. Likely, we can just use RGBA instead of RGB values for the mesh colors to enable opacity.

Estimated Cost

2d?

Implementation

  • opacity should be stored in the mesh object (which is not persisted currently; persisting the mesh items is a separate issue)
  • update docs

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