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3rd-Eden
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While I was the "ECONNRESET, Connection reset by peer" issues that are being caused by socket.io I stumbled on some weird code.

These patches should make the code more sense, improve overall performance and actually prevent a few bugs from happening.

…onclose netserver.close will fail because netserver will be undefined.
…and over again just makes no sense + it hurt performance.. Not to mention.. that it's already included.
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3 participants