Skip to content

Mesh “point of view” selector is confusing #2272

Open
@wchargin

Description

@wchargin

The mesh plugin has a radio button family with three options: “Display
all points”, “Current view”, “Share viewpoint”. Their effects seem to
be:

  • Display all points: On selection, immediately changes the camera for
    all mesh views.
  • Current view: Does nothing?
  • Share viewpoint: When a mesh view changes camera positions, if this
    option is selected, all other mesh views snap to match the new
    camera position.

It would make more sense to have a single push-button “Display all
points” (or “Zoom to fit”? to make it clear that we’re not actively
hiding points otherwise) that resets the camera for all meshes, plus a
checkbox “Share viewpoint”.

Also, checking the “Share viewpoint” box should immediately align all
cameras, because (a) it shouldn’t be possible to be in a state where
“Share viewpoint” is checked and yet the viewpoints are not shared, and
(b) a small perturbation of the camera should always be a no-op rather
than discontinuously adjusting all other cameras.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions