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Enhance blocksmith selection #1243
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Merged
sukrawidhyawan
merged 53 commits into
zoobc:develop
from
nawikart:Enhance-Blocksmith-Selection-1190
Nov 16, 2020
Merged
Enhance blocksmith selection #1243
sukrawidhyawan
merged 53 commits into
zoobc:develop
from
nawikart:Enhance-Blocksmith-Selection-1190
Nov 16, 2020
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andy-shi88
suggested changes
Oct 8, 2020
andy-shi88
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Nov 3, 2020
iltoga
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lgtm
move back to WIP
|
…rt/zoobc-core into Enhance-Blocksmith-Selection-1190
…lision when blocksmith skipped
…ipped blocksmith before accepted/generated block is sure to be persisted to database
astaphobia
approved these changes
Nov 13, 2020
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Description
Currently blocksmith is selected by sorting the
node registry
and assign index of smithing based on their order.We'll update that behavior to use random number generator to pick an index of
sorted node registry
(sorted by nodeID so we sort rarely) by usingpreviousBlock.BlockSeed
as the seed. With this we open the possibility to let first and second blocksmith be the same node, so we need to handle this carefully given the implementation on mempool and block generate wait time.note: start tracing this function on
BlockService:WillSmith()
function.Breakdown
BlocksmithStrategy
BlocksmithStrategy.WilSmith
should checks ifcurrent_time
is good forcurrent_node
to smithBlocksmithStrategy.IsSmithingTimeValid
, should checks if providedBlock
contain a correctBlocksmithPublicKey
andBlockTimestamp
regardless the node's current time.generate random number for blocksmith index (still waiting for decision which to choose), by providing:
modify skipped blocksmith mechanism to allow 1 blocksmith to skip twice.
modify block creation code to handle in case single node selected as blocksmith twice in a row.
PushBlock
with skipped blocksmith should be faster now, as it won't proccess: admit/expel nodes, participation score calculation, skipped blocksmith calculation before accepted block is marked aspersistable