Skip to content

TrueRyoB/Unity-AfterImage-for-SpriteRenderer

Repository files navigation

Unity Afterimage Effects for SpriteRenderer

Decided to create a custom afterimage generator after kr405/UnityAfterimageEffects for SpriteRenderer users.
This program is adjusted for the timeScale issue.

Demo


WE GAMING (Color.red at t = 0 and Color.blue at t = 1)

How to use

Import everything but screenshots and readme to your project.
Attach PlayerAfterimageRenderer to the playable character gameObject.
Call "SetShouldEnqueue()" to switch the generating state (is set false by default!).


Parameters you may modify on inspector:

About

Modified kr405/UnityAfterimageEffects for a personal use

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages