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Description
Bevy version
v0.10.1
Relevant system information
SystemInfo { os: "Windows 11 Home", kernel: "22621", cpu: "Intel(R) Core(TM) i5-1035G4 CPU @ 1.10GHz", core_count: "4", memory: "7.6 GiB" }
AdapterInfo { name: "Intel(R) Iris(R) Plus Graphics", vendor: 32902, device: 35418, device_type: IntegratedGpu, driver: "Intel Corporation", driver_info: "Intel driver", backend: Vulkan }
What you did
I have cloned the bevy repo and try to run some of the examples after realising my game doesn't render after updating version
What went wrong
If I run the sprite example i get nothing but a gray background
If I run the contributor example i get the names of the contriutors but not the sprites just a gray backgound
I have tried to run both examples with version 0.9.0 and there they work as expeted so it seems that the issue got introduced in version 0.10.0 because it persists on the main branch
I have also tried the Boids example in the wgpu repo and it seems to work as intended