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Unable to render sprites #8395

@HaNaK0

Description

@HaNaK0

Bevy version

v0.10.1

Relevant system information

SystemInfo { os: "Windows 11 Home", kernel: "22621", cpu: "Intel(R) Core(TM) i5-1035G4 CPU @ 1.10GHz", core_count: "4", memory: "7.6 GiB" }

AdapterInfo { name: "Intel(R) Iris(R) Plus Graphics", vendor: 32902, device: 35418, device_type: IntegratedGpu, driver: "Intel Corporation", driver_info: "Intel driver", backend: Vulkan }

What you did

I have cloned the bevy repo and try to run some of the examples after realising my game doesn't render after updating version

What went wrong

If I run the sprite example i get nothing but a gray background
If I run the contributor example i get the names of the contriutors but not the sprites just a gray backgound

I have tried to run both examples with version 0.9.0 and there they work as expeted so it seems that the issue got introduced in version 0.10.0 because it persists on the main branch

I have also tried the Boids example in the wgpu repo and it seems to work as intended

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorP-RegressionFunctionality that used to work but no longer does. Add a test for this!

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