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texture_binding_array example no longer runs on main #8556

@DGriffin91

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@DGriffin91

Bevy version: main d319910

71842c5 broke the texture_binding_array example:

thread 'main' panicked at 'Requested resource bevy_render::renderer::render_device::RenderDevice does not exist in the World.
Did you forget to add it using app.insert_resource / app.init_resource?
Resources are also implicitly added via app.add_event,
and can be added by plugins.', examples/shader/texture_binding_array.rs:20:35

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorC-ExamplesAn addition or correction to our examplesP-CrashA sudden unexpected crash

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