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Remove obsolete instructions from scenario_app readme, pass depfile correctly. #28732
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LGTM
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in your shell. |
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While you are here, do you mind adding a little instruction for running locally through xcode?
Something like:
To run or debug in XCode, open the proj file located in <path_to_engine>/src/out/ios_debug_sim_unopt/scenario_app/Scenarios/Scenarios.xcodeproj, and run all tests with cmd+u or use XCode UI to run selected tests.
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Will do
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thanks!
This pull request is not suitable for automatic merging in its current state.
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Dan is going to rebase on ToT. The ci.yaml validation failure is unrelated and is probably resolved. |
…epfile correctly. (flutter/engine#28732)
…epfile correctly. (flutter/engine#28732)
Fixes flutter/flutter#90303 by removing out of date instructions. @blasten, I filed flutter/flutter#90401 but please feel free to dedupe if there is an existing issue for that already.
Fixes flutter/flutter#88179 by shifting the location of the
--depfile
argument to be to the frontend server instead of to the VM. This does have the drawback that it will fail to recompile properly if the frontend server sources are modified, but unfortunately I can't see a way to get a single combined depfile for all the sources.