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[CP][Impeller] fix incorrect origins for mesh gradient computation. (#54762) #54843

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jonahwilliams
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Fixes flutter/flutter#153964

Changing the origin of the rect used to render a shader could break shaders that expect to render at particular coordinates based on the input vertices. The snapshot functionality correctly handles translating a texture, so the translation was never necessary to begin with.

…ter#54762)

Fixes flutter/flutter#153964

Changing the origin of the rect used to render a shader could break shaders that expect to render at particular coordinates based on the input vertices. The snapshot functionality correctly handles translating a texture, so the translation was never necessary to begin with.
@jonahwilliams jonahwilliams changed the title [Impeller] fix incorrect origins for mesh gradient computation. (#54762) [CP][Impeller] fix incorrect origins for mesh gradient computation. (#54762) Aug 29, 2024
@jtmcdole
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jtmcdole commented Sep 5, 2024

or I guess this should be for candidate 1?

@jonahwilliams
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@itsjustkevin itsjustkevin added the autosubmit Merge PR when tree becomes green via auto submit App label Sep 10, 2024
@auto-submit auto-submit bot merged commit fcf10af into flutter:flutter-3.24-candidate.0 Sep 10, 2024
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auto-submit bot pushed a commit that referenced this pull request Sep 11, 2024
# Flutter stable 3.24.3 Engine

## Scheduled Cherrypicks

- Roll dart revision: dart-lang/sdk@179da3ba6
- #54842
- #54843
- #54871
- #54870
- #54942
- #55007
- #55056
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3 participants