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This PR updates the Unreal Engine SDK docs to reflect recent changes that were made in getsentry/sentry-unreal#928.

Specifically, ConfigureScope function was removed so now users can modify scope either via dedicated methods of SentrySubsystem class (for global scope) or by using a corresponding callback parameter that is available for all capture methods to add data for one specific event (local scope).

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@tustanivsky tustanivsky merged commit d53605a into master Jun 2, 2025
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@tustanivsky tustanivsky deleted the ue/scope-changes branch June 2, 2025 06:25
antonpirker pushed a commit that referenced this pull request Jun 6, 2025
This PR updates the Unreal Engine SDK docs to reflect recent changes
that were made in getsentry/sentry-unreal#928.

Specifically, `ConfigureScope` function was removed so now users can
modify scope either via dedicated methods of `SentrySubsystem` class
(for global scope) or by using a corresponding callback parameter that
is available for all `capture` methods to add data for one specific
event (local scope).
@github-actions github-actions bot locked and limited conversation to collaborators Jun 18, 2025
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