Update drawables' matrix + silhouette in _getConvexHullPointsForDrawable #585
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Resolves
Resolves scratchfoundation/scratch-gui#5647
Resolves #546
Proposed Changes
This PR adds calls to
updateMatrix
andupdateSilhouette
insideRenderWebGL._getConvexHullPointsForDrawable
.Reason for Changes
Text bubbles are positioned according to the convex hull of their sprite's current costume/skin. Generating convex hulls requires the sprite's drawable to have an up-to-date inverse matrix and its skin to have an up-to-date silhouette.
If those attributes are not up-to-date, the convex hull will not be properly generated, and speech bubbles will be incorrectly positioned. See also scratchfoundation/scratch-gui#4344 for a previous instance of this happening.
These changes are also included in #555, but that PR is much larger in scope so it may be easier to review this one.